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Post by Tessa Rothaldi on Mar 24, 2015 17:44:13 GMT -8
Tessa wakes quickly. Hearing Rothgar's shout, she quickly checks her gear as well. Assuming nothing is missing she looks to Ravna, What has happened?
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Post by Master on Mar 24, 2015 19:13:39 GMT -8
AS soon as Ravna alerts the others, the Eagle flies away, and is soon lost in the dark. The eagle is a bit larger than I indicated. It is Small sized, a bit too large to perch on a medium shoulder, consider it a place where game mechanics took a backseat to storytelling.With Rothgar's shout, everyone is roused, if they were not roused by Ravna. Rothgar's eyes dart, as he turns frantically scanning the area. Rothgar Rothgar catches sight of the eagle flying away, and notices that it does not carry a battleax. Ravna indicates the northeast, when Rothgar looks in that direction he cannot see what she indicates, at first. He does see a faint glow, and a vaguely humanoid shape next to it. After a moment, he realizes that it is a torch clasped in a hand, both moving frantically. The humanoid is small, with dark colored skin. On the wind Rothgar can hear a frantic whisper. Sctu! Sctu! Sctu! The words, if they are words are not in a language Rothgar knows. Then, the thought strikes him like a bolt of lightning. Fucking Goblins. Battle seems likely, so I shall set up a map while you all roll initiative. The map tab will be, Thief in the Night. At the moment, Rothgar is the only one who can see the enemy. Perception DC 21 to see a faint glow, DC 26 to see/identify the enemy. That DC will change depending on its action
Enemy Initiative LYJap6qz1d20+6 1d20+6
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Post by Surallel Sol on Mar 24, 2015 20:01:44 GMT -8
Initiative +1 Dex WW0QGeZ01d20+1
Perception
+1 wisdom, +2 racial bonus 1d20+31d20+1·1d20+3+2
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Post by Ravna Reiersgaard on Mar 24, 2015 21:25:12 GMT -8
Initiative, with a + 2 from Reactionary Trait
OCGC0sEM(1d20+4)
Perception:
(1d20+7) (1d20+2)·(1d20+7)
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Post by Darvan Marnos on Mar 24, 2015 22:04:36 GMT -8
Initiative: +2 Dex, +2 Trait
BwqO8_B51d20+4
Perception: +3 Wis
1d20+31d20+4·1d20+3
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Post by Rothgar MacRothgar on Mar 25, 2015 17:16:30 GMT -8
Initative: +2 Dex swVEuJdU1d20+2 1d20+2
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Post by Tessa Rothaldi on Mar 25, 2015 17:19:33 GMT -8
Initiative: pK4KJK5d1d20+2
Perception: 1d20+6 1d20+2·1d20+6
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Post by Master on Mar 25, 2015 19:48:56 GMT -8
Initiative Order
Surallel Tessa Ravna The Thief Darvan Rothgar
Ravna has pointed out the direction she thinks the enemy is going.
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Post by Surallel Sol on Mar 25, 2015 20:55:33 GMT -8
I use BLUFF to deceive or fool the thief into pausing his actions and or fooling him into some sort of misstep.
Surallel yells into the direction Ravna has pointed out: YOU FOOL! I am Surrallel Sol the elven star sorcerer, charged by the local law enforcement to cleanse these lands of rogue magic users! I and *ahem* MY Band (glances at Rothgar like "Just go with it") are not out to bring justice to petty thefts or crimes of subsistence so reveal and explain yourself for we will NOT risk the loss of ANY equipment and you do NOT want our formidable attentions on you! COME FORTH, and we may yet overlook your misdeeds!
Bluff +11 Total Bluff Bonus QZtxvZ_F1d20+11 1d20+11
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Post by Master on Mar 25, 2015 21:03:31 GMT -8
Sense MotiveF4yU2Ko11d20-1 1d20-1
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Post by Tessa Rothaldi on Mar 27, 2015 18:20:40 GMT -8
Four will-o-wisps light up around Tessa as she casts Dancing Lights. She then sends them out in the direction Ravna had indicated, hoping to shed some light on the matter. If the light catches up to the thief, she will bid them stop, to illuminate both the thief and the surrounding area the best she can.
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Post by Ravna Reiersgaard on Mar 27, 2015 20:05:48 GMT -8
With Surallel's bold words resounding in her ears and Tessa's flickering orbs casting the underbrush in an eerie glow, Ravna lopes into the damp underbrush in hot pursuit.
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Post by Master on Mar 27, 2015 21:00:03 GMT -8
As the orbs of light fly across the meadow the first impression everyone gets is a pair of large, yellow eyes. As the orbs get closer the figure becomes more clear. Standing in the tall grass is a goblin. He looks crouched, like he was trying to move unseen through the brush (which he mostly was). His eyes dart rapidly, half panicked, between the dancing lights, Ravna, the party, and back down the hill behind him. His tiny chest heaves, and then he drops out of sight. A moment later his head pops back out of the grass. The look of pure fear is gone, but on his shoulder is an improbably large (for him) battleax. Gods Below! You all nearly gave me a heart attack with your shout'n and spotlight'n. I know its a bit late to travel for Hu-mans, but we prefer to travel at night. The dark doesn't both us and it makes it easier to avoid thieves n such. As he speaks he steps closer to Ravna. Standing next to him, Ravna can see him speak with a massive, toothy grin. Ravna only, other if they get adjacent to himIn one hand, the goblin holds a glowing light. You recognize it as an Ioun torch. A magic stone that orbits its owners head, enchanted with a Continual Flame. Identical to one orbiting your (Ravna) head. Tessa and Rothgar own similar devices. Held in his other hand, the goblin also has a battleax. It looks ridiculous in his small hands, but it would be the right size for a medium creature. Its style and markings are identical to Rothgar's ax. It can be a shame at times, traveling at night, often don't get to meet fellow travellers, that is unless I get a bit too close and they start yelling and throwing spells around. hehe His laugh is forced and nervous as he glances behind him at Tessa's Dancing Lights. I take it, from your reaction that these things belong to you guys? I was....just on my way to the big Hu-man town, was gonna turn them in to the Lost and Found. I sure am glad You guys caught me, some unscrupulous traveller mighta claimed them for their own.secret GM roll kBvRbLlq1d20-2 1d20-2
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Post by Master on Mar 27, 2015 21:05:25 GMT -8
DC 16 Sense Motive The Goblin is lying. Nearly everything he said is a lie, that you "nearly gave him a heart attack" was probably the truth, he was pretty sure you could not see him, and is pretty sure you can/will kill him. With or without the ax and torch. He is still terrified. He has a fine sheen of moisture on his brow and face, whether that is terror sweat or the rain, you are not sure. Gametime: 4:40 AM
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Post by Darvan Marnos on Mar 28, 2015 0:44:01 GMT -8
Sense Motive: +3 Wis, Forgot -2 Disadvantage
vfWeZQug1d20+3 So, with -2 from disadvantage, real total is 14
Darvan moves swiftly through the grass (double move at 40' base speed) and up next to the goblin. "Yes, that is my companion, Rothgar's, axe you hold there. From his shouting, I'm quite certain he would like it back." 1d20+3·1d20-2
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