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Post by Ravna Reiersgaard on Aug 18, 2015 17:31:39 GMT -8
Ravna peers into the room before the party, but does not enter.
What a stench, she whispers. After a moment of thought, she adds, Rothgar, the ghouls we slew must have been raised by someone after all of Lucky's men had met their fate down in this hole. If Lucky has a magic user with him, he or she certainly isn't killing their own men.
Perception: oEdGNz0h1d20+71d20+7
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Post by Darvan Marnos on Aug 18, 2015 17:40:25 GMT -8
"If Lucky's men did indeed die down here, we should be careful. We have no idea what may have killed them." Looking at Surallel, Darvan says, "Like maybe not announcing our presence to the entire ruin."If the party proceeds far enough that Darvan would enter the room:Profession Gardner +9: +3 Class Skill, +3 Wis, +3 Ranks mkAJvi6W1d20+9 1d20+9
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Post by Surallel Sol on Aug 19, 2015 4:28:24 GMT -8
Surallel is clearly offended by the smell of the room but enters it and performs a familiar scanning technique. "Darvan, you poor naive monk. If there is a skilled magic user here, he already knows we're here. If there is an unskilled magic user here, then he should be well within the ability of our group to handle. We did all survive that owlbear."Surallel casts Detect Magic mdyH69FI1d20 1d20
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Post by Master on Aug 19, 2015 7:34:43 GMT -8
Magic is detected.
Next round, or after others have had a chance to go, the number and strength of the auras will be revealed.
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Post by Tessa Rothaldi on Aug 20, 2015 17:05:18 GMT -8
Tessa also casts Detect Magic, but hangs back near the door, trying to keep an eye out for movement in the room they just left.
Knowledge Nature: dB_q5p8t1d20+7 1d20+7
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Post by Master on Aug 21, 2015 7:24:40 GMT -8
Surallel detects a single faint transmutation aura in the corner of the room, directly under the fungal mass. Knowledge (Arcana) 22FezyrE1d20+7 1d20+7
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Post by Surallel Sol on Aug 21, 2015 7:41:53 GMT -8
Knowledge: Nature
E5FqIfeB1d20+6
"Ohh, OHH, OH I feel it ladies and gentlemen! I feeeeel MAGIC! A magical aura appears to be emanating from UNDERneath that violet fungus. Everyone get in here and somebody kill it and let's scope out what's under it. Ohh, let's do."1d20+6
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Post by Rothgar MacRothgar on Aug 21, 2015 17:35:47 GMT -8
Rothgar moves near the fungus and swings his axe. {Spoiler}id2KgBRP1d20+91d8+4 1d20+9·1d8+4
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Post by Master on Aug 24, 2015 7:49:55 GMT -8
Rothgar's axe swing comes down hard on the mass of tendrils, but it fails to cut into the creature, glancing off and bouncing off the wall. The creature lashes out at Rothgar as he swings, whipping its tendrils against his armor. Small splatters of poison trickle from the tendrils, but none are able to get through. Roll Initiative, both attacks were a surprise round.If you rolled before, do not roll again.Knowledge (Nature) DC 14 or Profession (Gardner) 19 {Spoiler}{Spoiler}The fungal mass is actually a Violet Fungus. They dwell underground, and like most fungus subsist on decomposing organic material. They are unlike typical fungus, in that they are mobile, and are capable of hunting and killing prey. They eat by dissolving their meal into a caustic sludge, and absorbing it through their roots. Knowledge (Nature) DC 19 or Profession (Gardner) 24 {Spoiler}{Spoiler}Violet Fungi are very dangerous. When threatened or hunting, they typically slash or flail with extremely long tendrils, usually twice as long as the main body of the fungus. Any organic material (like skin) that comes in contact with the tendrils begins to rot with surprising speed. The Fungus' poison will eat through skin, and even muscle. Infection with the poison leaves the victim weaker and slower, therefore less able to react to continued attack. Knowledge (Nature) DC 24 or Profession (Gardner) 29 {Spoiler}{Spoiler}Many fear the Violet Fungus and its cunning ambushes. In reality, however, the fungus does not posses a mind. More often than not, it does not ambush prey, but simply reacts to excessive movement. The virulent poison within the fungus is enough to deter predators, and its 'defense' mechanism is simply a reflex to ensure a steady food supply. The 'victims' of Violet Fungus ambushes usually stumble, unknowingly, upon the fungus, and are attacked.
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Post by Surallel Sol on Aug 24, 2015 9:13:51 GMT -8
Initiative
mT9gbdb11d20+11d20+1
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Post by Darvan Marnos on Aug 24, 2015 22:31:11 GMT -8
Initiative +4: +2 Dex, +2 Trait QSzP6a1Z1d20+4 1d20+4
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Post by Rothgar MacRothgar on Aug 25, 2015 17:12:42 GMT -8
{Initative}8j6N7ENa1d20+2 1d20+2
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Post by Tessa Rothaldi on Aug 25, 2015 17:14:54 GMT -8
Initiative: m6KCRZt01d20+2 1d20+2
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Post by Ravna Reiersgaard on Aug 27, 2015 16:03:57 GMT -8
Initiative:
EkH_jUQh1d20+4 1d20+4
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Post by Master on Aug 27, 2015 19:35:24 GMT -8
The exceptionally long tendrils of the fungus whips and whirl about around it. Darting back and forth in a dizzying display. Finally, they snap out from the corner of the room with shocking speed, like the cracking of a whip, or rather 4 whips. 2 tendrils at RothgaruVn5YOfP1d20+6 confirmation 1d20+6
1d20+6
1st damage 1d4+3 2nd damage 1d4+3 crit damage (if confirmed) 1d4+3
Fort save 1d20+5
2nd Fort save 1d20+5
2 tendrils at Surallel1d20+6 1d20+6
Damage 1d4+3
Fort Save 1d20+1
1d20+6·1d20+6·1d20+6·1d20+6·1d4+3·1d4+3·1d20+5·1d20+5·1d20+6·1d20+6·1d4+3·1d20+1
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